Commit Graph

23 Commits

Author SHA1 Message Date
3965b3603a player cell reset flowdirection 2025-03-02 11:42:35 +01:00
4b53993237 Merge branch 'develop' into swarm_engine 2025-03-02 11:19:55 +01:00
3df81364d6 add debug control 2025-03-02 11:19:14 +01:00
dbd4f668aa first try with compute shading 2025-03-02 11:08:22 +01:00
641b069cb0 add color helper 2025-02-24 19:39:57 +01:00
6fecc5632c add arrow debuging 2025-02-24 19:01:33 +01:00
44280e9202 remove bug and add spider - add advanced flow field debug vis 2025-02-23 19:13:40 +01:00
b9c94eeed6 add bug mesh - colorize flowfield - very simple enemy - and first test with multimesh 2025-02-22 18:47:06 +01:00
690940a6c3 start with flow field grid and debug vis 2025-02-19 20:07:19 +01:00
c5814b836a add FPS to testmap 2025-02-18 20:43:41 +01:00
59ed74a988 Merge branch 'debug_3d_print' into develop 2025-02-18 20:38:10 +01:00
c93a22f257 add debug example 2025-02-18 20:37:46 +01:00
3ea09388d7 add debug 3d Addon 2025-02-18 20:23:05 +01:00
65ac2c8ec4 Merge remote-tracking branch 'origin/develop' into debug_3d_print 2025-02-18 20:22:28 +01:00
hzzzln
652d1bf757 tweak heightmap shader 2025-02-17 21:06:39 +01:00
hzzzln
6cdd817cad heightmap terrain for experiment 2025-02-17 21:02:25 +01:00
07df01ea5b rename 2025-02-17 20:04:59 +01:00
db44e992fd Merge branch 'henne' into develop 2025-02-17 19:56:32 +01:00
aa4e3526f8 Merge remote-tracking branch 'origin/develop' into henne 2025-02-17 19:54:53 +01:00
80b6b7daab add addons and swarm engine skeleton 2025-02-17 19:52:35 +01:00
hzzzln
e1f8b60606 felix raider stuff 2025-02-17 19:01:15 +01:00
002e6ae41c init push 2025-02-16 16:59:22 +01:00
c9fc9da258 Initial commit 2025-02-16 16:52:10 +01:00