RAIDER_GameJam/crt.tscn
Felix Kaiser 3f62e5e31d blergh
2025-02-17 16:46:19 +01:00

42 lines
1.4 KiB
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[gd_scene load_steps=4 format=3 uid="uid://bktxlnkg0r2kg"]
[ext_resource type="Script" path="res://crt.gd" id="1_mcp6h"]
[ext_resource type="Shader" path="res://crtshader.gdshader" id="1_o1syp"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_0rfvd"]
shader = ExtResource("1_o1syp")
shader_parameter/overlay = true
shader_parameter/scanlines_opacity = 0.057
shader_parameter/scanlines_width = 0.0
shader_parameter/grille_opacity = 0.129
shader_parameter/resolution = Vector2(640, 480)
shader_parameter/pixelate = false
shader_parameter/roll = false
shader_parameter/roll_speed = 8.0
shader_parameter/roll_size = 0.0
shader_parameter/roll_variation = 0.1
shader_parameter/distort_intensity = 0.0
shader_parameter/noise_opacity = 0.4
shader_parameter/noise_speed = 5.0
shader_parameter/static_noise_intensity = 0.02
shader_parameter/aberration = -0.00499995
shader_parameter/brightness = 1.4
shader_parameter/discolor = true
shader_parameter/warp_amount = 0.01
shader_parameter/clip_warp = false
shader_parameter/vignette_intensity = 0.435
shader_parameter/vignette_opacity = 0.16
[node name="Crt" type="CanvasLayer"]
layer = 128
visible = false
script = ExtResource("1_mcp6h")
[node name="ColorRect" type="ColorRect" parent="."]
material = SubResource("ShaderMaterial_0rfvd")
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2