[gd_scene load_steps=4 format=3 uid="uid://bktxlnkg0r2kg"] [ext_resource type="Script" path="res://crt.gd" id="1_mcp6h"] [ext_resource type="Shader" path="res://crtshader.gdshader" id="1_o1syp"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_0rfvd"] shader = ExtResource("1_o1syp") shader_parameter/overlay = true shader_parameter/scanlines_opacity = 0.057 shader_parameter/scanlines_width = 0.0 shader_parameter/grille_opacity = 0.129 shader_parameter/resolution = Vector2(640, 480) shader_parameter/pixelate = false shader_parameter/roll = false shader_parameter/roll_speed = 8.0 shader_parameter/roll_size = 0.0 shader_parameter/roll_variation = 0.1 shader_parameter/distort_intensity = 0.0 shader_parameter/noise_opacity = 0.4 shader_parameter/noise_speed = 5.0 shader_parameter/static_noise_intensity = 0.02 shader_parameter/aberration = -0.00499995 shader_parameter/brightness = 1.4 shader_parameter/discolor = true shader_parameter/warp_amount = 0.01 shader_parameter/clip_warp = false shader_parameter/vignette_intensity = 0.435 shader_parameter/vignette_opacity = 0.16 [node name="Crt" type="CanvasLayer"] layer = 128 visible = false script = ExtResource("1_mcp6h") [node name="ColorRect" type="ColorRect" parent="."] material = SubResource("ShaderMaterial_0rfvd") anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2