RAIDER_Survivor/singeltons/DamageHandler.gd
2025-02-23 22:21:44 +01:00

10 lines
181 B
GDScript

extends Node
class_name DamageHandler
func apply_damage(damage_dealer: Entity, damage_receiver: Entity, weapon: Weapon ):
damage_receiver.get_armor()
damage_receiver.get
pass