RAIDER_Survivor/scripts/Character.gd
2025-02-18 23:38:21 +01:00

12 lines
241 B
GDScript

class_name Character extends Node3D
var stats: CharacterStats
var equipments: Array[Equipment]
func init_character(stats: CharacterStats):
self.stats = stats;
func equip(newEquipment: Equipment)-> void:
equipments.append(newEquipment)