RAIDER_Survivor/scenes/debug_ui/debug_ui.gd
2025-03-02 11:19:14 +01:00

14 lines
400 B
GDScript

extends Control
@export var show_debug_ui: bool = true
func _input(event: InputEvent) -> void:
if event.is_action_pressed("show_debug_ui"):
show_debug_ui = !show_debug_ui
func _process(delta: float) -> void:
if show_debug_ui:
DebugDraw2D.set_text("Frames drawn", Engine.get_frames_drawn())
DebugDraw2D.set_text("FPS", Engine.get_frames_per_second())
DebugDraw2D.set_text("delta", delta)