RAIDER_Survivor/swarm_engine/swarm_engine_debug_level.gd

8 lines
218 B
GDScript

extends Node3D
func _process(delta: float) -> void:
DebugDraw2D.set_text("Frames drawn", Engine.get_frames_drawn())
DebugDraw2D.set_text("FPS", Engine.get_frames_per_second())
DebugDraw2D.set_text("delta", delta)