add bug mesh - colorize flowfield - very simple enemy - and first test with multimesh
This commit is contained in:
11
swarm_engine/swarm_spawner/bug.tscn
Normal file
11
swarm_engine/swarm_spawner/bug.tscn
Normal file
@@ -0,0 +1,11 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://ck0ymixmnj446"]
|
||||
|
||||
[ext_resource type="Script" path="res://swarm_engine/bug.gd" id="1_ql2rg"]
|
||||
[ext_resource type="PackedScene" uid="uid://be1j1x6skha50" path="res://assets/bug/scene.gltf" id="2_0pswm"]
|
||||
|
||||
[node name="Bug" type="Node3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.85631, 13.4907)
|
||||
script = ExtResource("1_ql2rg")
|
||||
|
||||
[node name="Sketchfab_Scene" parent="." instance=ExtResource("2_0pswm")]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -1.5, 0, -1.5)
|
||||
Reference in New Issue
Block a user