remove bug and add spider - add advanced flow field debug vis

This commit is contained in:
2025-02-23 19:13:40 +01:00
parent b9c94eeed6
commit 44280e9202
13 changed files with 33580 additions and 331 deletions

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assets/spider/result.bin Normal file

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assets/spider/result.gltf Normal file

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[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bcsjr6kydgdqy"
path="res://.godot/imported/result.gltf-fa6e7d401ecc486ebc1efbad267cda09.scn"
[deps]
source_file="res://assets/spider/result.gltf"
dest_files=["res://.godot/imported/result.gltf-fa6e7d401ecc486ebc1efbad267cda09.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={
"meshes": {
"result_Cube": {
"generate/lightmap_uv": 0,
"generate/lods": 0,
"generate/shadow_meshes": 1,
"lods/normal_merge_angle": 60.0,
"lods/normal_split_angle": 25.0,
"save_to_file/enabled": true,
"save_to_file/path": "res://assets/spider/spider_mesh.res"
}
},
"nodes": {
"PATH:RootNode/SpiderArmature/Skeleton3D": {
"rest_pose/external_animation_library": null
}
}
}
gltf/naming_version=1
gltf/embedded_image_handling=1

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