add debug control
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@@ -1,7 +1 @@
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extends Node3D
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func _process(delta: float) -> void:
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DebugDraw2D.set_text("Frames drawn", Engine.get_frames_drawn())
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DebugDraw2D.set_text("FPS", Engine.get_frames_per_second())
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DebugDraw2D.set_text("delta", delta)
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