RAIDER_GameJam/player/pickup/weapon_pickup.gd
Felix Kaiser 3f62e5e31d blergh
2025-02-17 16:46:19 +01:00

12 lines
245 B
GDScript

extends Area3D
class_name WeaponPickup
@export var signal_name : String
@export var value : int
func activate():
$AudioStreamPlayer.play()
$Node3D.queue_free()
$CollisionShape3D.queue_free()
$AudioStreamPlayer.finished.connect(queue_free)