RAIDER_GameJam/shader_compiler.tscn
Felix Kaiser 3f62e5e31d blergh
2025-02-17 16:46:19 +01:00

89 lines
3.5 KiB
Plaintext

[gd_scene load_steps=13 format=3 uid="uid://ddgahv7it7ik4"]
[ext_resource type="Script" path="res://shader_compiler.gd" id="1_2webn"]
[ext_resource type="PackedScene" uid="uid://mxk40hn15e7b" path="res://player/weapons/missile/missile_projectile.tscn" id="1_aqwms"]
[ext_resource type="PackedScene" uid="uid://serk58t3v1t3" path="res://player/weapons/minigun/minigun_projectile.tscn" id="2_efjmm"]
[ext_resource type="PackedScene" uid="uid://5q0aw58r81vp" path="res://effects/explosion.tscn" id="3_fy4qm"]
[ext_resource type="PackedScene" uid="uid://ddmv73d5ey1yg" path="res://enemies/thug/thug.tscn" id="4_cqhjc"]
[ext_resource type="PackedScene" uid="uid://begy52yll3dbl" path="res://enemies/turret/plasma_projectile.tscn" id="5_44v1u"]
[ext_resource type="FontFile" uid="uid://cxsy0lcmx4shj" path="res://ui/Kenney Pixel.ttf" id="7_cuj4e"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_fs7ys"]
sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
ground_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
[sub_resource type="Sky" id="Sky_0qgjt"]
sky_material = SubResource("ProceduralSkyMaterial_fs7ys")
[sub_resource type="Environment" id="Environment_ooct4"]
background_mode = 2
sky = SubResource("Sky_0qgjt")
tonemap_mode = 2
[sub_resource type="BoxShape3D" id="BoxShape3D_jfqom"]
size = Vector3(7, 6, 1)
[sub_resource type="LabelSettings" id="LabelSettings_u1htm"]
font = ExtResource("7_cuj4e")
font_size = 32
[node name="ShaderCompiler" type="Node3D"]
script = ExtResource("1_2webn")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_ooct4")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.866023, -0.433016, 0.250001, 0, 0.499998, 0.866027, -0.500003, 0.749999, -0.43301, 0, 0, 0)
shadow_enabled = true
[node name="Missile Projectile" parent="." instance=ExtResource("1_aqwms")]
[node name="MinigunProjectile" parent="." instance=ExtResource("2_efjmm")]
[node name="Explosion" parent="." instance=ExtResource("3_fy4qm")]
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(0.620493, -0.508242, 0.597226, 0, 0.761562, 0.648092, -0.784212, -0.402136, 0.472544, 3.29257, 3.83605, 1.91267)
[node name="thug" parent="." instance=ExtResource("4_cqhjc")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -6)
[node name="StaticBody3D" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -7)
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0)
shape = SubResource("BoxShape3D_jfqom")
[node name="StaticBody3D2" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, -1, -7)
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0)
shape = SubResource("BoxShape3D_jfqom")
[node name="PlasmaProjectile" parent="." instance=ExtResource("5_44v1u")]
[node name="ColorRect" type="ColorRect" parent="."]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0, 0, 0, 0)
[node name="Label" type="Label" parent="ColorRect"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
text = "Pre-Caching Shaders..."
label_settings = SubResource("LabelSettings_u1htm")
horizontal_alignment = 1
vertical_alignment = 1
[connection signal="ready" from="." to="Explosion" method="play"]