143 lines
6.4 KiB
Plaintext
143 lines
6.4 KiB
Plaintext
[gd_scene load_steps=21 format=3 uid="uid://dumrr7a54i2oa"]
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[ext_resource type="PackedScene" uid="uid://b578veviuyolk" path="res://player/policerobot.gltf" id="1_ixwro"]
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[ext_resource type="Script" path="res://player/player.gd" id="2_j1o06"]
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[ext_resource type="PackedScene" uid="uid://b65pxthbmyf36" path="res://player/weapon_slot.tscn" id="3_hxu8r"]
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[ext_resource type="Script" path="res://player/player_camera_3d.gd" id="3_igkrx"]
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[ext_resource type="Resource" uid="uid://cju6axrqorits" path="res://player/weapons/minigun/minigun.tres" id="4_dhwjp"]
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[ext_resource type="Resource" uid="uid://c0u1d6xstrjm1" path="res://player/weapons/missile/missile_launcher.tres" id="5_4yvmh"]
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[ext_resource type="Script" path="res://player/enemy_detector.gd" id="6_mhau2"]
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[ext_resource type="PackedScene" uid="uid://d2p86lb72dp61" path="res://components/healthcomponent.tscn" id="8_vkusc"]
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[ext_resource type="Script" path="res://components/hit_box.gd" id="9_mjhry"]
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[ext_resource type="PackedScene" uid="uid://5q0aw58r81vp" path="res://effects/explosion.tscn" id="10_t7674"]
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[ext_resource type="AudioStream" uid="uid://dk8hjcoex7mf7" path="res://player/weapons/missile/rocket_explosion.ogg" id="11_u8876"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_e04f4"]
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radius = 0.599865
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height = 1.68
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_mxqph"]
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animation = &"idle"
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[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_seikj"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_pyb5s"]
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animation = &"walk"
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[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_l04rj"]
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[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_mn5ki"]
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nodes/idle/node = SubResource("AnimationNodeAnimation_mxqph")
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nodes/idle/position = Vector2(400, 80)
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nodes/idle_walk_blend/node = SubResource("AnimationNodeBlend2_seikj")
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nodes/idle_walk_blend/position = Vector2(900, 80)
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nodes/output/position = Vector2(1140, 80)
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nodes/walk/node = SubResource("AnimationNodeAnimation_pyb5s")
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nodes/walk/position = Vector2(391, 333)
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nodes/walk_timescale/node = SubResource("AnimationNodeTimeScale_l04rj")
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nodes/walk_timescale/position = Vector2(700, 320)
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node_connections = [&"idle_walk_blend", 0, &"idle", &"idle_walk_blend", 1, &"walk_timescale", &"output", 0, &"idle_walk_blend", &"walk_timescale", 0, &"walk"]
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[sub_resource type="SphereShape3D" id="SphereShape3D_i41v0"]
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radius = 1.0
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[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_degdo"]
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points = PackedVector3Array(0, 0, 0, -7, -7, -15, 7, -7, -15, 7, 7, -15, -7, 7, -15)
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[sub_resource type="SphereShape3D" id="SphereShape3D_5tjuj"]
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[node name="policerobot" instance=ExtResource("1_ixwro")]
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collision_layer = 2
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collision_mask = 5
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script = ExtResource("2_j1o06")
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[node name="PlayerCamera3D" type="Camera3D" parent="." index="2"]
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transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 0, 10, 1.75)
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current = true
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fov = 70.0
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script = ExtResource("3_igkrx")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="." index="3"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.833356, 0)
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shape = SubResource("CapsuleShape3D_e04f4")
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[node name="AnimationTree" type="AnimationTree" parent="." index="4"]
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tree_root = SubResource("AnimationNodeBlendTree_mn5ki")
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advance_expression_base_node = NodePath("../AnimationPlayer")
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anim_player = NodePath("../AnimationPlayer")
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parameters/idle_walk_blend/blend_amount = 0.0
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parameters/walk_timescale/scale = 1.0
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[node name="WeaponSlot" parent="." index="5" instance=ExtResource("3_hxu8r")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 1.3, -0.3)
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weapon = ExtResource("4_dhwjp")
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max_ammo = 300
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[node name="CollisionShape3D" type="CollisionShape3D" parent="WeaponSlot" index="1"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -0.5, 0)
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shape = SubResource("SphereShape3D_i41v0")
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[node name="WeaponSlot2" parent="." index="6" instance=ExtResource("3_hxu8r")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 1.3, -0.3)
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weapon = ExtResource("5_4yvmh")
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weapon_key = "shoot2"
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weapon_signal_name = "missile"
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max_ammo = 40
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[node name="CollisionShape3D" type="CollisionShape3D" parent="WeaponSlot2" index="1"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -0.5, 0)
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shape = SubResource("SphereShape3D_i41v0")
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[node name="EnemyDetector" type="Area3D" parent="." index="7"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.14599, 0.673118)
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collision_layer = 0
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collision_mask = 4
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script = ExtResource("6_mhau2")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="EnemyDetector" index="0"]
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shape = SubResource("ConvexPolygonShape3D_degdo")
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[node name="Healthcomponent" parent="." index="8" instance=ExtResource("8_vkusc")]
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collision_mask = 128
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max_health = 1000.0
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signal_name = "armor"
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Healthcomponent" index="0"]
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shape = SubResource("SphereShape3D_5tjuj")
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[node name="PlayerHitBox" type="Area3D" parent="." index="9" node_paths=PackedStringArray("health_component")]
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collision_layer = 8
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collision_mask = 64
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script = ExtResource("9_mjhry")
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health_component = NodePath("../Healthcomponent")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerHitBox" index="0"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.833356, 0)
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shape = SubResource("CapsuleShape3D_e04f4")
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[node name="Explosion" parent="." index="10" instance=ExtResource("10_t7674")]
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transform = Transform3D(4, 0, 0, 0, 4, 0, 0, 0, 4, 0, 0, 0)
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="." index="11"]
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stream = ExtResource("11_u8876")
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bus = &"SFX"
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[node name="CanvasLayer" type="CanvasLayer" parent="." index="12"]
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layer = 2
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[node name="ColorRect" type="ColorRect" parent="CanvasLayer" index="0"]
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z_index = 10
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0, 0, 0, 0)
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[connection signal="new_target" from="EnemyDetector" to="WeaponSlot" method="set_target"]
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[connection signal="new_target" from="EnemyDetector" to="WeaponSlot2" method="set_target"]
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[connection signal="area_entered" from="Healthcomponent" to="Healthcomponent" method="_on_area_entered"]
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[connection signal="start_dying" from="Healthcomponent" to="." method="handle_dying"]
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[connection signal="area_entered" from="PlayerHitBox" to="PlayerHitBox" method="_on_area_entered"]
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[connection signal="body_entered" from="PlayerHitBox" to="PlayerHitBox" method="_on_body_entered"]
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