RAIDER_GameJam/player/policerobot.tscn
Felix Kaiser 3f62e5e31d blergh
2025-02-17 16:46:19 +01:00

143 lines
6.4 KiB
Plaintext

[gd_scene load_steps=21 format=3 uid="uid://dumrr7a54i2oa"]
[ext_resource type="PackedScene" uid="uid://b578veviuyolk" path="res://player/policerobot.gltf" id="1_ixwro"]
[ext_resource type="Script" path="res://player/player.gd" id="2_j1o06"]
[ext_resource type="PackedScene" uid="uid://b65pxthbmyf36" path="res://player/weapon_slot.tscn" id="3_hxu8r"]
[ext_resource type="Script" path="res://player/player_camera_3d.gd" id="3_igkrx"]
[ext_resource type="Resource" uid="uid://cju6axrqorits" path="res://player/weapons/minigun/minigun.tres" id="4_dhwjp"]
[ext_resource type="Resource" uid="uid://c0u1d6xstrjm1" path="res://player/weapons/missile/missile_launcher.tres" id="5_4yvmh"]
[ext_resource type="Script" path="res://player/enemy_detector.gd" id="6_mhau2"]
[ext_resource type="PackedScene" uid="uid://d2p86lb72dp61" path="res://components/healthcomponent.tscn" id="8_vkusc"]
[ext_resource type="Script" path="res://components/hit_box.gd" id="9_mjhry"]
[ext_resource type="PackedScene" uid="uid://5q0aw58r81vp" path="res://effects/explosion.tscn" id="10_t7674"]
[ext_resource type="AudioStream" uid="uid://dk8hjcoex7mf7" path="res://player/weapons/missile/rocket_explosion.ogg" id="11_u8876"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_e04f4"]
radius = 0.599865
height = 1.68
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_mxqph"]
animation = &"idle"
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_seikj"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_pyb5s"]
animation = &"walk"
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_l04rj"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_mn5ki"]
nodes/idle/node = SubResource("AnimationNodeAnimation_mxqph")
nodes/idle/position = Vector2(400, 80)
nodes/idle_walk_blend/node = SubResource("AnimationNodeBlend2_seikj")
nodes/idle_walk_blend/position = Vector2(900, 80)
nodes/output/position = Vector2(1140, 80)
nodes/walk/node = SubResource("AnimationNodeAnimation_pyb5s")
nodes/walk/position = Vector2(391, 333)
nodes/walk_timescale/node = SubResource("AnimationNodeTimeScale_l04rj")
nodes/walk_timescale/position = Vector2(700, 320)
node_connections = [&"idle_walk_blend", 0, &"idle", &"idle_walk_blend", 1, &"walk_timescale", &"output", 0, &"idle_walk_blend", &"walk_timescale", 0, &"walk"]
[sub_resource type="SphereShape3D" id="SphereShape3D_i41v0"]
radius = 1.0
[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_degdo"]
points = PackedVector3Array(0, 0, 0, -7, -7, -15, 7, -7, -15, 7, 7, -15, -7, 7, -15)
[sub_resource type="SphereShape3D" id="SphereShape3D_5tjuj"]
[node name="policerobot" instance=ExtResource("1_ixwro")]
collision_layer = 2
collision_mask = 5
script = ExtResource("2_j1o06")
[node name="PlayerCamera3D" type="Camera3D" parent="." index="2"]
transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 0, 10, 1.75)
current = true
fov = 70.0
script = ExtResource("3_igkrx")
[node name="CollisionShape3D" type="CollisionShape3D" parent="." index="3"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.833356, 0)
shape = SubResource("CapsuleShape3D_e04f4")
[node name="AnimationTree" type="AnimationTree" parent="." index="4"]
tree_root = SubResource("AnimationNodeBlendTree_mn5ki")
advance_expression_base_node = NodePath("../AnimationPlayer")
anim_player = NodePath("../AnimationPlayer")
parameters/idle_walk_blend/blend_amount = 0.0
parameters/walk_timescale/scale = 1.0
[node name="WeaponSlot" parent="." index="5" instance=ExtResource("3_hxu8r")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 1.3, -0.3)
weapon = ExtResource("4_dhwjp")
max_ammo = 300
[node name="CollisionShape3D" type="CollisionShape3D" parent="WeaponSlot" index="1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -0.5, 0)
shape = SubResource("SphereShape3D_i41v0")
[node name="WeaponSlot2" parent="." index="6" instance=ExtResource("3_hxu8r")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 1.3, -0.3)
weapon = ExtResource("5_4yvmh")
weapon_key = "shoot2"
weapon_signal_name = "missile"
max_ammo = 40
[node name="CollisionShape3D" type="CollisionShape3D" parent="WeaponSlot2" index="1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -0.5, 0)
shape = SubResource("SphereShape3D_i41v0")
[node name="EnemyDetector" type="Area3D" parent="." index="7"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.14599, 0.673118)
collision_layer = 0
collision_mask = 4
script = ExtResource("6_mhau2")
[node name="CollisionShape3D" type="CollisionShape3D" parent="EnemyDetector" index="0"]
shape = SubResource("ConvexPolygonShape3D_degdo")
[node name="Healthcomponent" parent="." index="8" instance=ExtResource("8_vkusc")]
collision_mask = 128
max_health = 1000.0
signal_name = "armor"
[node name="CollisionShape3D" type="CollisionShape3D" parent="Healthcomponent" index="0"]
shape = SubResource("SphereShape3D_5tjuj")
[node name="PlayerHitBox" type="Area3D" parent="." index="9" node_paths=PackedStringArray("health_component")]
collision_layer = 8
collision_mask = 64
script = ExtResource("9_mjhry")
health_component = NodePath("../Healthcomponent")
[node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerHitBox" index="0"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.833356, 0)
shape = SubResource("CapsuleShape3D_e04f4")
[node name="Explosion" parent="." index="10" instance=ExtResource("10_t7674")]
transform = Transform3D(4, 0, 0, 0, 4, 0, 0, 0, 4, 0, 0, 0)
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="." index="11"]
stream = ExtResource("11_u8876")
bus = &"SFX"
[node name="CanvasLayer" type="CanvasLayer" parent="." index="12"]
layer = 2
[node name="ColorRect" type="ColorRect" parent="CanvasLayer" index="0"]
z_index = 10
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0, 0, 0, 0)
[connection signal="new_target" from="EnemyDetector" to="WeaponSlot" method="set_target"]
[connection signal="new_target" from="EnemyDetector" to="WeaponSlot2" method="set_target"]
[connection signal="area_entered" from="Healthcomponent" to="Healthcomponent" method="_on_area_entered"]
[connection signal="start_dying" from="Healthcomponent" to="." method="handle_dying"]
[connection signal="area_entered" from="PlayerHitBox" to="PlayerHitBox" method="_on_area_entered"]
[connection signal="body_entered" from="PlayerHitBox" to="PlayerHitBox" method="_on_body_entered"]