RAIDER_GameJam/level/streetmaterial.tres
Felix Kaiser 3f62e5e31d blergh
2025-02-17 16:46:19 +01:00

10 lines
317 B
Plaintext

[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://d0uoy1ihwb4c8"]
[ext_resource type="Texture2D" uid="uid://bcg7bw1gf8rqi" path="res://level/stone1.png" id="1_sx8fp"]
[resource]
albedo_texture = ExtResource("1_sx8fp")
uv1_scale = Vector3(0.2, 0.2, 0.2)
uv1_triplanar = true
texture_filter = 2