RAIDER_GameJam/level/player.gd
Felix Kaiser 3f62e5e31d blergh
2025-02-17 16:46:19 +01:00

14 lines
339 B
GDScript

extends Sprite2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
if Input.is_action_pressed("move_front"):
pass
var variable : String = "123"