RAIDER_GameJam/enemies/turret/plasma_turret.tscn
Felix Kaiser 3f62e5e31d blergh
2025-02-17 16:46:19 +01:00

210 lines
7.5 KiB
Plaintext

[gd_scene load_steps=16 format=3 uid="uid://myjcm7eg043b"]
[ext_resource type="Script" path="res://enemies/turret/plasma_turret.gd" id="1_5cmh7"]
[ext_resource type="PackedScene" uid="uid://ccsrmndqy43ph" path="res://enemies/turret/turret.tscn" id="1_5hqga"]
[ext_resource type="PackedScene" uid="uid://b7mq56myq16y6" path="res://enemies/EnemyWeaponSlot.tscn" id="2_eiq1i"]
[ext_resource type="PackedScene" uid="uid://mlq22lwd7tip" path="res://enemies/player_detector.tscn" id="2_we0x8"]
[ext_resource type="Resource" uid="uid://bmdx14r8log88" path="res://enemies/turret/plasma_launcher.tres" id="3_6qvlc"]
[ext_resource type="PackedScene" uid="uid://cilj11mx2ahb1" path="res://enemies/enemy_hit_box.tscn" id="3_gaf3p"]
[ext_resource type="PackedScene" uid="uid://d2p86lb72dp61" path="res://components/healthcomponent.tscn" id="4_l8nu8"]
[ext_resource type="PackedScene" uid="uid://5q0aw58r81vp" path="res://effects/explosion.tscn" id="7_uavmy"]
[ext_resource type="AudioStream" uid="uid://daij4ugs4fca4" path="res://enemies/turret/building_explosion.ogg" id="8_iow2f"]
[sub_resource type="SphereShape3D" id="SphereShape3D_2ydgc"]
radius = 20.0
[sub_resource type="BoxShape3D" id="BoxShape3D_a2pej"]
size = Vector3(1, 1.3, 1)
[sub_resource type="SphereShape3D" id="SphereShape3D_ae38j"]
[sub_resource type="Animation" id="Animation_xts0o"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Turret/blockbench_export/Node/base/bearing:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 0.8125, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Turret/blockbench_export/Node/base/bearing:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 0, 0)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Turret/blockbench_export/Node/base/bearing/tilt:position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
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"update": 0,
"values": [Vector3(0, 0.359375, 0)]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("Turret/blockbench_export/Node/base/bearing/tilt:rotation")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
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"update": 0,
"values": [Vector3(0, 0, 0)]
}
tracks/4/type = "value"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/path = NodePath("Turret:position")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 0, 0)]
}
[sub_resource type="Animation" id="Animation_j1uus"]
resource_name = "dying"
length = 3.0
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Turret/blockbench_export/Node/base/bearing:position")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector3(0, 0.8125, 0), Vector3(1, 0.1125, 1)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Turret/blockbench_export/Node/base/bearing:rotation")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector3(0, 0, 0), Vector3(8.74228e-08, 2.35619, 3.14159)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Turret/blockbench_export/Node/base/bearing/tilt:position")
tracks/2/interp = 2
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector3(0, 0.359375, 0), Vector3(-1.7, 0.059375, -1.3)]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("Turret/blockbench_export/Node/base/bearing/tilt:rotation")
tracks/3/interp = 2
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector3(0, 0, 0), Vector3(3.14159, 0, 0)]
}
tracks/4/type = "value"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/path = NodePath("Turret:position")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
"times": PackedFloat32Array(0, 1, 3),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Vector3(0, 0, 0), Vector3(0, 0, 0), Vector3(0, -3, 0)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_j87wu"]
_data = {
"RESET": SubResource("Animation_xts0o"),
"dying": SubResource("Animation_j1uus")
}
[node name="PlasmaTurret" type="StaticBody3D"]
collision_layer = 4
collision_mask = 7
script = ExtResource("1_5cmh7")
[node name="Turret" parent="." instance=ExtResource("1_5hqga")]
[node name="EnemyWeaponSlot" parent="Turret/blockbench_export/Node/base/bearing/tilt/beveled_cuboid" index="0" instance=ExtResource("2_eiq1i")]
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, -7.34788e-17, 0.3, 0.6)
lead_speed = 15
weapon = ExtResource("3_6qvlc")
[node name="PlayerDetector" parent="." instance=ExtResource("2_we0x8")]
[node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerDetector"]
shape = SubResource("SphereShape3D_2ydgc")
[node name="EnemyHitBox" parent="." node_paths=PackedStringArray("health_component") instance=ExtResource("3_gaf3p")]
health_component = NodePath("../Healthcomponent")
[node name="CollisionShape3D" type="CollisionShape3D" parent="EnemyHitBox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.65, 0)
shape = SubResource("BoxShape3D_a2pej")
[node name="Healthcomponent" parent="." instance=ExtResource("4_l8nu8")]
max_health = 500.0
[node name="CollisionShape3D" type="CollisionShape3D" parent="Healthcomponent"]
shape = SubResource("SphereShape3D_ae38j")
disabled = true
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.65, 0)
shape = SubResource("BoxShape3D_a2pej")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_j87wu")
}
[node name="Explosion" parent="." instance=ExtResource("7_uavmy")]
[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="."]
stream = ExtResource("8_iow2f")
bus = &"SFX"
[connection signal="new_target" from="PlayerDetector" to="Turret" method="set_target"]
[connection signal="new_target" from="PlayerDetector" to="Turret/blockbench_export/Node/base/bearing/tilt/beveled_cuboid/EnemyWeaponSlot" method="set_target"]
[connection signal="start_dying" from="Healthcomponent" to="." method="_on_healthcomponent_start_dying"]
[connection signal="start_dying" from="Healthcomponent" to="Turret/blockbench_export/Node/base/bearing/tilt/beveled_cuboid/EnemyWeaponSlot" method="queue_free"]
[connection signal="start_dying" from="Healthcomponent" to="Explosion" method="play"]
[connection signal="start_dying" from="Healthcomponent" to="AudioStreamPlayer3D" method="play"]
[connection signal="start_dying" from="Healthcomponent" to="AnimationPlayer" method="play" binds= ["dying"]]
[editable path="Turret"]
[editable path="Turret/blockbench_export"]