118 lines
3.7 KiB
Plaintext
118 lines
3.7 KiB
Plaintext
[gd_scene load_steps=18 format=3 uid="uid://5q0aw58r81vp"]
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[ext_resource type="Script" path="res://effects/explosion.gd" id="1_jtrlf"]
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[ext_resource type="Texture2D" uid="uid://dg28fd1gyn80b" path="res://effects/flare_01.png" id="1_pbfcp"]
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[sub_resource type="Curve" id="Curve_jmhc0"]
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max_value = 2.0
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_data = [Vector2(0.00397878, 0), 0.0, 0.0, 0, 0, Vector2(0.212202, 1.77182), 0.0, 0.0, 0, 0, Vector2(0.411141, 1.73482), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 4
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[sub_resource type="CurveTexture" id="CurveTexture_4iamg"]
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curve = SubResource("Curve_jmhc0")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_rwstt"]
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direction = Vector3(0, 1, 0)
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initial_velocity_min = 3.0
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initial_velocity_max = 3.0
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gravity = Vector3(0, 0, 0)
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damping_min = 2.189
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damping_max = 2.189
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scale_curve = SubResource("CurveTexture_4iamg")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_284k0"]
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shading_mode = 2
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vertex_color_use_as_albedo = true
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albedo_color = Color(1, 0.627451, 0.152941, 0.737255)
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emission = Color(1, 1, 1, 1)
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emission_energy_multiplier = 14.52
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[sub_resource type="SphereMesh" id="SphereMesh_py84f"]
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material = SubResource("StandardMaterial3D_284k0")
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radial_segments = 8
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rings = 4
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[sub_resource type="Curve" id="Curve_vev3p"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_kom26"]
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curve = SubResource("Curve_vev3p")
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[sub_resource type="Curve" id="Curve_dnohh"]
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max_value = 2.0
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_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.129973, 1.67932), 0.0, 0.0, 0, 0, Vector2(1, 2), 0.0, 0.0, 0, 0]
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point_count = 3
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[sub_resource type="CurveTexture" id="CurveTexture_e8dot"]
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curve = SubResource("Curve_dnohh")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_cdl35"]
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direction = Vector3(0, 1, 0)
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spread = 80.0
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initial_velocity_min = 2.0
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initial_velocity_max = 2.0
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gravity = Vector3(0, 3, 0)
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scale_curve = SubResource("CurveTexture_e8dot")
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alpha_curve = SubResource("CurveTexture_kom26")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_eobj7"]
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transparency = 1
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vertex_color_use_as_albedo = true
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albedo_color = Color(0.286275, 0.286275, 0.286275, 0.639216)
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[sub_resource type="SphereMesh" id="SphereMesh_3m6v6"]
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material = SubResource("StandardMaterial3D_eobj7")
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radial_segments = 8
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rings = 4
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_xnx2l"]
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particle_flag_align_y = true
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angle_min = -360.0
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angle_max = 360.0
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direction = Vector3(0, 1, 0)
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initial_velocity_min = 5.0
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initial_velocity_max = 5.0
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gravity = Vector3(0, -5, 0)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_m640o"]
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transparency = 1
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blend_mode = 1
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shading_mode = 0
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vertex_color_use_as_albedo = true
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albedo_color = Color(1, 0.784318, 0.564951, 1)
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albedo_texture = ExtResource("1_pbfcp")
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billboard_mode = 1
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[sub_resource type="QuadMesh" id="QuadMesh_ixem5"]
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material = SubResource("StandardMaterial3D_m640o")
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[node name="Explosion" type="Node3D"]
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script = ExtResource("1_jtrlf")
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[node name="Fire" type="GPUParticles3D" parent="."]
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emitting = false
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lifetime = 0.5
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one_shot = true
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explosiveness = 0.9
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fixed_fps = 60
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process_material = SubResource("ParticleProcessMaterial_rwstt")
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draw_pass_1 = SubResource("SphereMesh_py84f")
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[node name="Smoke" type="GPUParticles3D" parent="."]
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emitting = false
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amount = 4
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one_shot = true
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explosiveness = 0.9
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fixed_fps = 60
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process_material = SubResource("ParticleProcessMaterial_cdl35")
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draw_pass_1 = SubResource("SphereMesh_3m6v6")
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[node name="Debris" type="GPUParticles3D" parent="."]
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emitting = false
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lifetime = 0.5
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one_shot = true
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explosiveness = 0.9
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process_material = SubResource("ParticleProcessMaterial_xnx2l")
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draw_pass_1 = SubResource("QuadMesh_ixem5")
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