[gd_scene load_steps=13 format=3 uid="uid://ddgahv7it7ik4"] [ext_resource type="Script" path="res://shader_compiler.gd" id="1_2webn"] [ext_resource type="PackedScene" uid="uid://mxk40hn15e7b" path="res://player/weapons/missile/missile_projectile.tscn" id="1_aqwms"] [ext_resource type="PackedScene" uid="uid://serk58t3v1t3" path="res://player/weapons/minigun/minigun_projectile.tscn" id="2_efjmm"] [ext_resource type="PackedScene" uid="uid://5q0aw58r81vp" path="res://effects/explosion.tscn" id="3_fy4qm"] [ext_resource type="PackedScene" uid="uid://ddmv73d5ey1yg" path="res://enemies/thug/thug.tscn" id="4_cqhjc"] [ext_resource type="PackedScene" uid="uid://begy52yll3dbl" path="res://enemies/turret/plasma_projectile.tscn" id="5_44v1u"] [ext_resource type="FontFile" uid="uid://cxsy0lcmx4shj" path="res://ui/Kenney Pixel.ttf" id="7_cuj4e"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_fs7ys"] sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1) ground_horizon_color = Color(0.64625, 0.65575, 0.67075, 1) [sub_resource type="Sky" id="Sky_0qgjt"] sky_material = SubResource("ProceduralSkyMaterial_fs7ys") [sub_resource type="Environment" id="Environment_ooct4"] background_mode = 2 sky = SubResource("Sky_0qgjt") tonemap_mode = 2 [sub_resource type="BoxShape3D" id="BoxShape3D_jfqom"] size = Vector3(7, 6, 1) [sub_resource type="LabelSettings" id="LabelSettings_u1htm"] font = ExtResource("7_cuj4e") font_size = 32 [node name="ShaderCompiler" type="Node3D"] script = ExtResource("1_2webn") [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_ooct4") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.866023, -0.433016, 0.250001, 0, 0.499998, 0.866027, -0.500003, 0.749999, -0.43301, 0, 0, 0) shadow_enabled = true [node name="Missile Projectile" parent="." instance=ExtResource("1_aqwms")] [node name="MinigunProjectile" parent="." instance=ExtResource("2_efjmm")] [node name="Explosion" parent="." instance=ExtResource("3_fy4qm")] [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(0.620493, -0.508242, 0.597226, 0, 0.761562, 0.648092, -0.784212, -0.402136, 0.472544, 3.29257, 3.83605, 1.91267) [node name="thug" parent="." instance=ExtResource("4_cqhjc")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -6) [node name="StaticBody3D" type="StaticBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -7) [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0) shape = SubResource("BoxShape3D_jfqom") [node name="StaticBody3D2" type="StaticBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, -1, -7) [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D2"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0) shape = SubResource("BoxShape3D_jfqom") [node name="PlasmaProjectile" parent="." instance=ExtResource("5_44v1u")] [node name="ColorRect" type="ColorRect" parent="."] anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 color = Color(0, 0, 0, 0) [node name="Label" type="Label" parent="ColorRect"] layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 text = "Pre-Caching Shaders..." label_settings = SubResource("LabelSettings_u1htm") horizontal_alignment = 1 vertical_alignment = 1 [connection signal="ready" from="." to="Explosion" method="play"]