[gd_scene load_steps=20 format=3 uid="uid://mxk40hn15e7b"] [ext_resource type="Script" path="res://components/projectile.gd" id="1_ryiqa"] [ext_resource type="PackedScene" uid="uid://bqay3fxs1k6sp" path="res://player/weapons/missile/missile.gltf" id="1_t253x"] [ext_resource type="PackedScene" uid="uid://io6bdbtldghr" path="res://player/weapons/missile/missile_explosion.tscn" id="2_ebqxf"] [ext_resource type="Texture2D" uid="uid://dg28fd1gyn80b" path="res://effects/flare_01.png" id="3_0uwxb"] [ext_resource type="Script" path="res://player/weapons/projectile_mover_accelerating.gd" id="3_pfhta"] [ext_resource type="Texture2D" uid="uid://drr1nogesyvkd" path="res://effects/smoke_02.png" id="3_wdx4k"] [ext_resource type="Script" path="res://player/weapons/rotator.gd" id="4_xb122"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vroln"] transparency = 1 blend_mode = 1 cull_mode = 2 shading_mode = 0 albedo_color = Color(1, 1, 0.584314, 1) albedo_texture = ExtResource("3_0uwxb") billboard_mode = 1 [sub_resource type="QuadMesh" id="QuadMesh_4cw2w"] material = SubResource("StandardMaterial3D_vroln") size = Vector2(2, 2) [sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_jpo1o"] points = PackedVector3Array(0.176777, -3.46154e-05, 0.583333, -3.46154e-05, 0.176777, 0.583333, -3.46154e-05, -0.176777, 0.583333, -3.46154e-05, -0.14556, -0.416691, 0.145491, -3.46154e-05, -0.416691, -0.176777, -3.46154e-05, 0.583333, -3.46154e-05, 0.145491, -0.416691, -0.14556, -3.46154e-05, -0.416691, -3.46154e-05, -3.46154e-05, -0.666667) [sub_resource type="Curve" id="Curve_b3xkm"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_j0204"] curve = SubResource("Curve_b3xkm") [sub_resource type="Gradient" id="Gradient_tsk6x"] offsets = PackedFloat32Array(0, 0.0592287, 0.110193, 0.219008, 1) colors = PackedColorArray(1, 1, 1, 1, 1, 1, 0, 1, 0.658824, 0.145098, 0, 1, 0, 0, 0, 1, 1, 1, 1, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_iyvb1"] gradient = SubResource("Gradient_tsk6x") [sub_resource type="Curve" id="Curve_4sd1h"] _data = [Vector2(0, 0.953748), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_v2271"] curve = SubResource("Curve_4sd1h") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_0u7ib"] angle_min = 1.07288e-05 angle_max = 360.0 gravity = Vector3(0, 5, 0) scale_curve = SubResource("CurveTexture_v2271") color_ramp = SubResource("GradientTexture1D_iyvb1") alpha_curve = SubResource("CurveTexture_j0204") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_k6aoy"] transparency = 1 shading_mode = 0 vertex_color_use_as_albedo = true albedo_texture = ExtResource("3_wdx4k") billboard_mode = 3 billboard_keep_scale = true particles_anim_h_frames = 1 particles_anim_v_frames = 1 particles_anim_loop = false [sub_resource type="QuadMesh" id="QuadMesh_oj824"] material = SubResource("StandardMaterial3D_k6aoy") [node name="Missile Projectile" type="CharacterBody3D"] collision_layer = 16 collision_mask = 33 script = ExtResource("1_ryiqa") collsion_scene = ExtResource("2_ebqxf") [node name="blockbench_export" parent="." instance=ExtResource("1_t253x")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.297032, 0) [node name="cuboid" parent="blockbench_export/Node" index="0"] transform = Transform3D(0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0, 0, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="blockbench_export"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0669867, 0.195827) mesh = SubResource("QuadMesh_4cw2w") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0, -0.297032, 0) shape = SubResource("ConvexPolygonShape3D_jpo1o") [node name="ProjectileMoverAccelerating" type="Node3D" parent="."] script = ExtResource("3_pfhta") initial_speed = 15.0 acceleration = 15.0 [node name="Rotator" type="Node3D" parent="."] script = ExtResource("4_xb122") [node name="GPUParticles3D" type="GPUParticles3D" parent="."] transform = Transform3D(0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0, -0.297032, 0.2) amount = 16 lifetime = 0.5 process_material = SubResource("ParticleProcessMaterial_0u7ib") draw_pass_1 = SubResource("QuadMesh_oj824") [connection signal="collided" from="." to="CollisionShape3D" method="free"] [connection signal="collided" from="." to="blockbench_export" method="set_visible" binds= [false]] [connection signal="collided" from="." to="GPUParticles3D" method="set_emitting" binds= [false]] [editable path="blockbench_export"]