[gd_scene load_steps=6 format=3 uid="uid://serk58t3v1t3"] [ext_resource type="Script" path="res://components/projectile.gd" id="1_a3wmo"] [ext_resource type="Script" path="res://components/projectile_mover_linear.gd" id="2_ruvri"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ulfb8"] radius = 0.1 height = 0.5 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ql67j"] albedo_color = Color(1, 1, 0.427451, 1) emission_enabled = true emission = Color(1, 1, 0, 1) emission_energy_multiplier = 29.45 disable_receive_shadows = true [sub_resource type="CapsuleMesh" id="CapsuleMesh_3h1yl"] material = SubResource("StandardMaterial3D_ql67j") radius = 0.02 height = 0.9 [node name="MinigunProjectile" type="CharacterBody3D"] collision_layer = 16 collision_mask = 33 motion_mode = 1 safe_margin = 0.01 script = ExtResource("1_a3wmo") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1.91069e-15, -4.37114e-08, 1, -1, -4.37114e-08, 0, 4.37114e-08, -1, -4.37114e-08, 0, 0, 0) shape = SubResource("CapsuleShape3D_ulfb8") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1.91069e-15, -4.37114e-08, 1, -1, -4.37114e-08, 0, 4.37114e-08, -1, -4.37114e-08, 0, 0, -0.5) gi_mode = 0 mesh = SubResource("CapsuleMesh_3h1yl") [node name="ProjectileMoverLinear" type="Node3D" parent="."] script = ExtResource("2_ruvri") speed = 50.0 [connection signal="collided" from="." to="CollisionShape3D" method="free"] [connection signal="collided" from="." to="MeshInstance3D" method="free"]