[gd_scene load_steps=11 format=3 uid="uid://cm2k4whjr4jbm"] [ext_resource type="Script" path="res://player/pickup/weapon_pickup.gd" id="1_5nqsp"] [ext_resource type="PackedScene" uid="uid://copmw7akys6hi" path="res://player/pickup/minigunpickup.gltf" id="2_w18s1"] [ext_resource type="AudioStream" uid="uid://bo224qk0te7h3" path="res://player/pickup/reload.ogg" id="3_vrtw7"] [sub_resource type="SphereShape3D" id="SphereShape3D_hyxwk"] radius = 1.0 [sub_resource type="CompressedTexture2D" id="CompressedTexture2D_2b65r"] load_path = "res://.godot/imported/light_01.png-043e946f6df880e55d2a4615e19b1007.s3tc.ctex" [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_65ex1"] transparency = 1 blend_mode = 1 shading_mode = 0 albedo_color = Color(1, 0.889936, 0.611993, 1) albedo_texture = SubResource("CompressedTexture2D_2b65r") billboard_mode = 1 [sub_resource type="QuadMesh" id="QuadMesh_6n3gu"] material = SubResource("StandardMaterial3D_65ex1") size = Vector2(3, 3) [sub_resource type="Animation" id="Animation_unsla"] length = 0.001 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Node3D:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(0, 0, 0)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Node3D:rotation") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(0, 0, 0)] } [sub_resource type="Animation" id="Animation_gajwr"] resource_name = "idle" length = 2.0 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Node3D:position") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 1, 2), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Vector3(0, 0, 0), Vector3(0, 0.5, 0), Vector3(0, 0, 0)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Node3D:rotation") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 1, 2), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Vector3(0, 0, 0), Vector3(0, 3.14159, 0), Vector3(0, 6.28319, 0)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_ah1ey"] _data = { "RESET": SubResource("Animation_unsla"), "idle": SubResource("Animation_gajwr") } [node name="MinigunPickup" type="Area3D"] collision_layer = 256 collision_mask = 0 script = ExtResource("1_5nqsp") signal_name = "minigun" value = 100 [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("SphereShape3D_hyxwk") [node name="Node3D" type="Node3D" parent="."] [node name="MeshInstance3D" type="MeshInstance3D" parent="Node3D"] transform = Transform3D(1, 0, 7.45058e-09, 0, 1, 0, -7.45058e-09, 0, 1, 0, 0, 0) mesh = SubResource("QuadMesh_6n3gu") [node name="MeshInstance3D2" type="MeshInstance3D" parent="Node3D"] transform = Transform3D(1, 0, 7.45058e-09, 0, 1, 0, -7.45058e-09, 0, 1, 0, 0, 0) mesh = SubResource("QuadMesh_6n3gu") [node name="blockbench_export" parent="Node3D" instance=ExtResource("2_w18s1")] transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 0, 0.3) [node name="blockbench_export2" parent="Node3D" instance=ExtResource("2_w18s1")] transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 0, 0) [node name="blockbench_export3" parent="Node3D" instance=ExtResource("2_w18s1")] transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 0, -0.3) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_ah1ey") } autoplay = "idle" [node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."] stream = ExtResource("3_vrtw7") max_polyphony = 2 bus = &"SFX"